Friday, 17 April 2015


I have put an alphamap/glass texture on a portion to create a window. this will be the focal area of the room so having a window here makes sense.

Wednesday, 25 March 2015


Fixing some texture/uvwmap problems



All the other wall pieces where uvw'd with a flat plane map.

Sunday, 1 March 2015


I have worked on a few modular pieces. they are all setup to match the grid in max/unreal perfectly and all intersect without seems or additional errors.